This means each level up, I put 3 points in Vitality and 2 in Strength. I am going for a 2:3 Strength and Vitality distribution. Another one will be a future upgrade when Lorzate meets the requirements.
I didn’t have very good luck early on with items, but eventually started getting some uniques. Many of the Engineer’s skills are not based on weapon damage they can become powerful just with lots of skill points in them. I am staying alive with ease and still doing pretty good damage. So far my tank strategy seems to be working. That was enough to unlock the majority of the skills. Lorzate finished Act 1 and got to level 21.